Walkthrough

Chapter - I

1. Basement

- Click on the door (C) , to talk to Zack.
- Examine the cupboard (A) and find the pliers.
- Take a piece of glass (1/3) (D).
- Examine the basket (B), move the bunch of grapes aside and take the screwdriver.
- Use the pliers to open the grating (E).
- Go down.
- Pick up a piece of glass (2/3) (G).
- Take a magic stone off the shelf (1/3) (F).
- Go upstairs (H).

2. Tomb

- Investigate the corner of the tomb (A) and find a piece of glass (3/3).
- Pick up a magic stone ( 2 / 3) (D).
- Use the pieces of glass to form a mosaic on the cover of the sarcophagus ():
- Talk to Constantine and get a ring.
- Pick up a magic stone (3/3) (E).
- Place the magic stones on the plate (B).
- Solve this puzzle:
- Exit the tomb through the open doorway.
- Take the knife in the skeleton hand (F).
- Pick up a piece of a helmet (1/6) (G).
- Move to the right (H.).

3. Graveyard

- Click on the monument (A). Use the knife to remove the plate.
- Take a piece of a helmet (2/6) and the plate.
- Use the plate to frighten the crow (B). Then pick up the hairpin ().
- Move to the right.

- Go to the left into the forest.
- Make sure that there's nothing to do here without a flashlight. Turn back.

4. Bailey

- Examine the cart (A) and find the saw.
- Pick up the file lying on the bench (D).
- Use the file to sharpen the saw.
- Take a piece of a helmet (3/6) ().
- Click on the door (B). Take out the hairpin and the screwdriver from the inventory.
- Solve this puzzle to open the door:
- Go inside.

5. Corridor

- Take a piece of a helmet (4/6) (L).
- Click on the chest (K).
- Get rid of all the spiders to open the chest.
- Examine the chest and find the shovel blade.
- Click on the knight (J). The knight's armor's gotten very rusty.
- Go straight down the corridor (H.).

6. Zack Room

- Talk to Zack.
- Click on the armchair (A) to take a piece of a helmet (5/6).
- Take the oil can off of the table (B).
- Click on the picture () and find all the gems.
- Go back to the corridor

7. Corridor

- Click on the knight. Use the oil can to grease the knight's armor.
- Press on the knight's fingers in the right order to unclench his hand. Take the knight's spear.
- Make a shovel by using the spear and the shovel blade.
- Go through the door on the left (I.).

8. Basement

- Examine the cupboard and find the flashlight.
- Return to the Graveyard using the interactive map.

9. Graveyard

- Use the shovel to dig out the grave (D).
- Return to the Tomb.

10. Tomb

- Investigate the corner of the tomb and find a piece of a helmet (6/6).
- Return to the Graveyard.

11. Graveyard

- Place all the helmet pieces into the grave.
- Fit all the pieces of the helmet together. Get a scroll with a code.
- Go to the Zack' s room.

12. Zack's Room

- Click on the code lock.
- Take the scroll with the code out of the inventory and place it on the lock.
- Press the indicated numbers in random order.
- Examine the cupboard and find the batteries.
- Put the batteries into the flashlight.
- Go to the forest.

13. Forest

- Find a crow by using the flashlight.
- Follow the crow to find the right way.
- Gather 5 spider nests in the forest.

14. Swamp

- Click on the webbing place (A) and place 5 spider nests inside.
- Use the interactive map and go back to the Corridor.

15. Corridor

- Examine the chest and find a crochet hook.
- Use the interactive map and return back to the Swamp.

16. Swamp

- Click on the webbing place (A) and take the crochet hook out of the inventory to make some cartridges for a crossbow.
- Take the saw out of the inventory and click on the tree () to saw it down.
- Move forward (D.).

17. Bridge

- Talk to Lawrence.
- Get the crossbow.
- Go back.

18. Swamp

- Click on that (B) area to hunt for bats.
- Place the crossbow and the cartridges.
- Catch 10 bats.
- Go to Lawrence.

19. Bridge

- Give the 10 bats to Lawrence.
- Take the bottle of blood. Drink some.
- Go straight through the bridge.

Chapter - II

1. Main Street

- Examine the bike (B).
- Take the spoke.
- Click on the bag to open it. Take the powder.
- Move forward (C.).

2. Side Street

- Examine the flowerbed (I) and find the corkscrew.
- Go back.

3. Main Street

- Insert the corkscrew and the spoke into the car door lock.
- Solve this puzzle to open the car door:
- Examine the car and find the powder brush.
- Move forward.

4. Side Street

- Todd's been burnt by the sun.
- Take the powder and the powder brush out of the inventory.
- Powder the damaged skin on Todd's face using the brush.
- Move to the left toward the parking lot.

5. Car Park

- Pick up a coin lying in the fountain (A).
- Take the brick next to the booth (B).
- Go to Main Street using the interactive map.

6. Main Street

- Examine the car (A) and find the wrench.
- Break the street lamp (F) with the brick.
- Take the light bulb.
- Go forward (C.) to Side Street.

7. Side Street

- Unscrew a piece of the drainpipe using the wrench (J).
- Solve this puzzle and connect all the pipes correctly using the missing piece of the drainpipe (K).
- Pick up the key (Z) and the bottle of blood (X).
- Drink some blood.
- Go back to Main Street.

8. Main Street

- Use the key to open the Antique Shop (E).

9. Antique Shop

- Examine the showcase (E) and find the machete.
- Pick up the bullets off the floor (H).
- Click on the edge of the carpet (F) and pick up the button.
- Install the button on the toy crane machine (G).
- Click on the gramophone (D) and take the handle of the gramophone.
- Move to Jess's House using the interactive map.

10. Jessica's House

- Use the machete to slash the bushes (A).
- Pick up the fallen branch (B).
- Examine the playground () and find the film.
- Move to Side Street.

11. Side Street

- Examine the flowerbed and find the rubber band.
- Make a slingshot using the rubber band and the branch from the inventory.
- Go inside the pub. Take out the slingshot and the bullets from the inventory.
- Get rid of the garlic to go inside the pub.

12. Pub

- Talk to the bartender.
- Click on the projector (A).
- Cover for the bartender at the bar. Fill up four mugs to the top.
- Take the project diagram.
- Take the project diagram out of the inventory. Click on the projector.
- Install the gramophone handle, the lamp, and the film according to the diagram.
- Go to the Antique Shop using the interactive map.

13. Antique

- Examine the showcase and find the lens. - Go to the Pub using the interactive map.

14. Pub

- Insert the lens into the projector.
- Click on the screen (W) and rotate the handle of the projector to examine the film.
- Examine the bar and find a telephone number.
- Go to Main Street using the interactive map.

15. Main Street

- Click on the phone booth.
- Take the coin and the telephone number out of the inventory.
- Dial the indicated number: 3672449.
- Talk to Lawrence.
- Get your coin back using the brick from the inventory (1/3) (Z).
- Talk to an old man sitting on the bench (A).
- Play a game. Guess which glass is covering the ball.
- Take a coin (2/3) (C) and the walking stick (B) from the old man.
- Move forward to Side street.

16. Side Street

- Open the manhole lid using the walking stick (M).
- Take the valve (S).
- Examine the flowerbed (I).
- Place the valve on the tap (A) and cut off the water.
- Take the prism (B).
- Go to Jessica's House using the interactive map.

17. Jessica's House

- Talk to Lawrence.
- Examine the playground and find the scoop.
- Dig out the monocle in the sandbox using the scoop (E).
- Use the walking stick to reach the amulet off the balcony (F).
- Install the prism into the monocle.
- Activate the monocle to find 6 hidden symbols: 1 - Jessica's House, 2 - Car Park, 3 - Side Street, 4 - Main Street, 5 - Side Street, 6 - Antique Shop.
- Place the hidden symbols on the door of Jessica's house.
- Solve this puzzle to get rid of the vampire stamp.
- Go inside the house.

18. Jessica's Room

- Examine Jessica's dressing table () and find the comb.
- Click on the cage standing on the window (D).
- Comb Jessica's guinea pig using the comb from the inventory.
- Move the newspapers on the table (A) to find a piece of a map (1/2).
- Use the machete from the inventory to cut the cover of the armchair (B).
- Pick up the spirit board (E) and take the bottle of blood (F).
- Drink some blood.
- Go to the Pub using the interactive map.

19. Pub

- At the bar counter examine the body of the dead bartender
- Find the bottle with blood (G)
- Drink some blood
- Get to the Hidden Object Scene and find all the hidden objects
- After finishing you will receive the carrot
- Go back to Jessica's Room

20. Jessica Room

- Reach the table and place the spirit board onto it
- After that give the carrot to the guinea pig
- While she is eating, pick up the coin ( 3 / 3) (H)
- After that go to the Antique Shop using your interactive map

21. Antique

- Go to the slot machine
- Take the coin from the inventory and insert it into the slot machine
- The objective of this mini-game is to remove all toys and get the crystal ball
- When you are finished press the "Back" button and go out to the Main street

22. Main Street

- On the street find the dead man lying on a bench
- Inspect the dead old man's body
- Find the security key and the bottle with blood (A)
- Drink this bottle with blood
- Then go to the Parking using your interactive map

23. Parking

- Zoom in on the booth, take the security key, and insert it into the door lock (B)
- After that complete the Hidden Object Scene
- When you are finished you will receive the piece of a map (2/2)
- Go to the Pub using your interactive map

24. Pub

- In the Pub zoom in on the wooden pillar and complete the map using the collected pieces (C)
- Get the complete Map
- Go to Jessica's Room

25. Jessica Room

- In Jessica's Room take the Crystal ball and place it onto the table
- Then draw the curtains by clicking on them
- After it gets dark, talk to Constantin
- After the conversation put the amulet (D) onto the table
- Watch the video with Jessica
- Then give the map from the pub to Constantine, and he will point out where Jessica is
- Next complete the Hidden Object Scene
- Once you are done you will receive the car keys
- Go to the Parking

26. Parking

- Examine the booth (G)
- When you are finished you will receive the gear
- Open the green box (F) by clicking on it
- Place the gear into this box
- Solve the puzzle with gears
- Once you are finished the gate will open
- Use the car keys from your inventory to open a red car
- When the hood opens, click on the car engine (A)
- The objective of this mini-game is to connect all pipes in order to repair the engine
- When the engine is repaired, drive to the Lake using the interactive map

27. The Lake

- Use Car Keys , to open the trunk (B)
- Click on the area of HOS, after passing get axe
- Click on a pile of leaves (D) and look under them hook
- Go straight (C.)

28. Barn Boat

- Click on the barrel (E), to inspect the contents of
- Lift the nail (F)
- Use axe the door to the barn (G) , get the door
- Click on the area of HOS, after passing get fishing rod
- Go back

29. The Lake

- Use the door as a bridge (H) on a houseboat
- Split Fire Shield (I) with axe and take the gaff (J)
- Go through the location with a barn to the boat

30. BarnBoat

- Use Gaff , to pull the boat to shore
- Take a boat reel (K)
- Apply the reel on fishing rod
- Apply the hook on the fishing rod
- Go back to the location of The Lake

31. The Lake

- Click on the door (L) houseboat
- Place the window fishing rod
- Open the door, having picked up a fishing rod bolts
- Go to home
- Compete with Zach
- Use a nail to Jessica (N), to remove the handcuffs (M) - Go to the boat with Jessica

32. Barn Boat

- Put Jessica in boat
- Go back to the barn
- Click on the area of HOS, after passing will paddle
- Go to the boat

- Apply paddle a boat
- Swim to the island

Chapter - III

- Go to the house

1. Lawrence Room

- Put Jessica on the couch
- Click on the area of HOS (A), after passing get lighter
- Remove the bear (D) scarf
- Take a pick (C)
- Open Globe (B), lift the resin
- Go back

2. Lawrence House

- Click on the stone dam (E)
- Use a pick , to clear the entrance to the cave
- Take the stick (F)
- Go back to the house

3. Lawrence Room

- Use a scarf to STICK , to get the torch
- Click on the fireplace
- Move the wood (G) under the pot (H)
- Use a lighter , to start the fire
- Place in a pot resin
- Soak the torch into resin and burn it. Get a flaming torch
- Go into the cave

4. Lab

- Use a flaming torch
- Look on the floor rassoedenenny electrical wire (I)
- Connect the plug with socket
- Locate the switch on the wall (J) and press to turn on the light
- Click on the area of HOS, after passing get recipe book
- Go back

5. Lawrence House

- Click on the flower bed
- Place a recipe book in the box
- Gather flowers Harmonised outlines in his book
- Get the herbarium
- Go back to the cave

6. Lab

- Click on the lab table
- Place the window herbarium
- Make a potion to the scheme shown on the wall:
1. use a stick (A) to crush the leaves in a mortar (B)
2. Take a spoon (F) , pour the leaves into the pan (C)
3. turn the burner (D), put the pan (C) of the burner (E)
4. pour the powder from the pan with a spoon in a glass flask (G)
5. turn the valve (H), pour into a flask (G) water
6. Set the flask with a solution of (G) on distsilyator (I)
7. place an empty flask (J) on distsilyator and get the potion bottle
- Go to the house

7. Lawrence Room

- Use the potion bottle at Jessica
- Watch the final movie
Congratulations! You completed the game!